Inspire Young Inventors: Books & Resources For Elementary Educators
An imagination is a powerful thing. Even as the school year comes to a close, we are looking for ways to motivate students to dream big. These books and resources will help children appreciate problem solving, patience, and perseverance as they stimulate their curiosity about the world and how things work. This list is designed for educators to inspire their students to learn more about inventors and their inventions, and encourage them to think like a future inventor.
Be a Maker
by Katey Howes, illustrated by Elizabet Vukovic
How many things can you make in a day? A tower, a friend, a change?Grades K–1
The Most Magnificent Thing
by Ashley Spires
A little girl has a wonderful idea. With the help of her canine assistant, she is going to make the most magnificent thing! She knows just how it will look. She knows just how it will work. But making the most magnificent thing turns out to be harder than she thinks.
Grades K–1
Going Places
by Peter Reynolds
Rafael has looked forward to the Going Places contest and builds his go-cart from a kit in record time, but his neighbor, Maya, has a much more interesting and creative idea for her entry and Rafael decides to help.
Grades K–2
Norton and Alpha
by Kristyna Litten
Norton, an adorable robot, collects this “junk” and uses it to create amazing inventions. But one day he and his dog Alpha find something they’ve never seen before: a flower! At first, they’re baffled . . . but when a seed blossoms into a flowery field, the two discover the true magic of nature.
Grades K–2
The Junkyard Wonders
by Patricia Polacco
When young Trisha finds out her class at the new school is known as "The Junkyard," she is not happy. But then she meets her teacher, the quirky and invincible Mrs. Peterson, and her classmates, an oddly brilliant group of students each with his or her own unique talent.
Grades K–2
Rosie Revere and the Raucous Riveters
by Andrea Beaty, illustrated by David Roberts
When Rosie is unable to invent a contraption to help one of Aunt Rose's Raucous Riveters friends, she calls on classmates Iggy Peck and Ada Twist to help.
Grades K–3
The Girl Who Thought in Pictures: The Story of Dr. Temple Grandin
by Daniel Rieley, illustrated by Daniel Rieley
When young Temple was diagnosed with autism, no one expected her to talk, let alone become one of the most powerful voices in modern science. Yet, the determined visual thinker did just that.
Grades K–2
The Crayon Man: The True Story of the Invention of Crayola Crayons
by Steven Salerno, illustrated by Steven Salerno
Celebrating the inventor of the Crayola crayon! This gloriously illustrated picture book biography tells the inspiring story of Edwin Binney, the inventor of one of the world's most creative toys.
Grades K–3
Magic Ramen : The Story of Momofuku Ando
by Kana Urbanowicz, illustrated by Kana Urbanowicz
The story of how Ando Momofuku created instant ramen noodle soup in an effort to feed hungry people.
Grades K–3
The Secret Subway
by Shana Corey, illustrated by Red Nose Studio
A picture book introduction to the story of New York City's first subway describes how the city was challenged by overcrowding and pollution in the mid-19th century and how Alfred Ely Beach's underground train innovations met key infrastructure and transportation challenges.
Grades K–3
Just Like Rube Goldberg: The Incredible True Story of the Man Behind the Machines
by Sarah Aronson, illustrated by Robert Neubecker
This story recounts the life and career of Rube Goldberg and the imaginative contraptions that made him famous.
Grades 3–5
Ada's Ideas: The Story of Ada Lovelace, the World's First Computer Programmer
by Fiona Robinson
A picture book biography of mathematician Ada Lovelace, the first computer programmer.
Grades 3–5
Online Resources Available with an NYPL Library Card
BrainPOP
Browse the Engineering and Tech section with over 100 topics including inventors and innovators with lesson plans, quizzes, movies, worksheets, and more.
Biography in Context
Learn more about your favorite inventor by exploring 650,000+ people throughout history and around the world.
Check out a STEAM Discovery Kit
Available to borrow from 30 branches across the Bronx, Manhattan, and Staten Island, these kits enable kids and tweens to explore robotics, astronomy, engineering, coding, and more using exciting tools, toys, and books at home.
Elementary Inventor Writing Prompt Worksheet (PDF)