This week, I'll be delving into FTL: Faster Than Light, which was recently released for the Mac. If you haven't played it, the concept is a roguelike set in space, or "Firefly by way of Spelunky." Each time you play, you can expect permadeath, dangers lurking around every corner, and a new randomized world. So far, it's been a lot of fun successfully fending off space pirates and navigating asteroid fields, only to accidentally sacrifice my last crew member by leaving the airlock open too long. (In my defense, I was trying to get rid of hostiles who had boarded the ship.)
I'm also enjoying the steampunk dystopia of Dishonored. In some places, it seems like a more successfully realized Bioshock in the way it allows for different play styles and approaches. Do I want to possess a rat to sneak past a guard or should I teleport using Blink and rewire the security gate? That said, it will be a pleasant surprise if it's able to match the tight structure and intensity of Bioshock's narrative.
Lastly, I will be revisiting the atmospheric, pixelated corridors of Jasper Byrne's Lone Surivor to get ready for our NYPLarcade Horror Games discussion on Monday. For those interested, Destructoid's Jonathan Holmes has an entertaining interview with the developer touching on Soundless Mountain II, Kinectimals, and Lone Survivor's art style.
What games are you playing?